>>DigitalWeaponX.Net>> Lamont Gilkey lamont976@speakeasy.net ::

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FaoGenRenderLWEd - A break from the Mel Scrips and here is a Lightwave version. This one doesn't have the batch render option.

FaoGen_Render_v1.5 - Mel script to render AO using Faogen. Instruction are included in a PDF inside the RAR file.

I've always been a big fan of little game engines. When I see a game I like, I jump on the comp and try to copy something I saw in the game. Using GameMaker I've made these little EXE's (Windows). This is more of a excersise of scripting than artwork. **Use Arrow Keys to move and SpaceBar is usually for attack/Shoot**

  • Boss Attack - I gave health and damage states to a boss character. Shoot with spacebar.
  • Power Attack - Power is gained over time (shown on bar above character). When attack is used, power is depleted and it starts over.
  • Closer - I made an enemy with a few states: When the character is within a certain range, he follows, any closer he will attack and if you get too far he returns to home.
  • Killer Path - Enemy will shoot when you get too close. I added some collision scripts. Also, there is basic path-finding using a network of beacons a-la Quake.
  • Combined - This has a little of everything. I have beacons like Quake to guide enemies. I have stationary enemies, enemies that run when you get close and 3 types of bullets (fired by enemies).

RandomUV - Mel script that randomizes the UV's of an object. Documentation in the comments.

Pixel Density Tutorial: Basics on keeping consistant pixel density through an environment.

Skintones: Photoshop pallete for skintones (*rar format).

MEL's - Mirror X, Mirror Z and Kill DoubleSided Attibute. Going to update in one interface w/more options one day. The Mirror scripts work on one item at a time and use local coords. These are my first scripts that deal with array's.

Super Flip - Apparently the default Maya "Reverse Normals" will not let you flip the normals of multiple objects. Here's a MEL that does it. Works in component mode too.

Refractive Index list - PDF